Monday Update #95 | Progress and a new Character


Once again two weeks have gone by and I've been steadily working on the game. This Monday update is all about progress, nothing else.

Everything new:

  • Writing: I've completed my first writing pass for the entire update. That is a big chunk of work out of the way. Now it just needs the fine tuning I do in my second pass.
  • Renders: I've started rendering out the first few scenes of the next update. I'm at roughly 20%.
  • Animations: I've also made two smaller animations, one as a transition and one introducing a new character to the game.
  • The new Character: The first renders with a new girl are already done. You won't be seeing too much of her in the next update as her story will take some time to unfold, but you'll get a good look at her.
  • Sounds: I've recorded new sounds for the game and built a few new ambient tracks that you'll be hearing in the update.

And that is all I got done in the last two weeks. As you might be able to tell, progress is steady and I'm happy with how it's going. Getting that first writing pass done is especially crucial. Introducing a new character and the new areas to the game is a very big chunk of work which is slowing me down much more than I had originally planned, but the good thing about 3D graphics is that the initial effort might be pretty big, but once all the environments and characters are done, things get significantly faster.

Right now I'm at that very spot where things start picking up in speed. I think I'll be able to give you a rough estimate for the updates release window in the next Monday Update. But for now I just gotta keep working on it.

That's all I have to say, have a nice week and you'll hear from me soon.

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Comments

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Ya love to see it. Keep up the good work, shit takes time though, so don't stress yourself out!