Monday Update #99 | Next is Version 0.3.1


Hey everyone, I'm back with the first Monday Update after version 0.3 launched successfully. If you haven't left your feedback about the version yet, feel free to do so on the feedback post, it should be the one below this. But that's not what this post is about. Let's talk about what I did since the launch and what I'm planning to do for this next update 0.3.1.

Everything new:

  • Hanging out: I implemented a new way to spend your time and earn the girls affection. Just like the stargazing and fireplace events in MIST, you can now just sit down with the girls and enjoy each others company. Learn something about them and the world or just chill together for a while. This system is already fully implemented for the current content, but will obviously get expanded in the future. For now you can hang out with Enna and there are six events in total, three during the day and three during the night.
  • Photo Albums: I've always liked it when games scatter some collectibles in the environment and finding them would unlock some extra renders with the girls. That's why I also implemented a system like that for Children of Morn. Just like the hangouts it'll be expanded on in the future, right now you can find 6 different photo albums in the world. three for Enna and three for Moran. Each one unlocks a little series (3-5 images) of pinup shots. As the story progresses, the images will of course get increasingly more spicy.
  • The next scene: I've also added a new sex-scene with Enna to the update. This one triggers if you happen to run out of healthpoints. It's already fully written, animated and even rendered (only missing seven more images that I'm doing right now.).
  • The Planning: This one isn't so exciting, but equally important. I completed the planning for the content that will be included in v0.3.1 and further planned out the first dungeon.

As you might have noticed, the first three points on the list are already implemented and working in the game. They aren't prototypes or ideas. Save for a few tweeks and adjustements they are already completed. That means the entire rest of my time will be spent working on the dungeon that you'll be able to explore for the first time in v0.3.1.  Or to say it differently, I'm progressing at a great pace.

Now that doesn't mean the update can be released next week. Working on the dungeon will take time, as the interconnected way in which I want to make it, also means that you'll need access to the entire dungeon from the very beginning. Meaning that I'll have to build a whole lot of environments and need to be 100% sure about which clues to put where, which takes time. On top of that, I'll be moving in the middle of December and there might be a few days in-between where I can't use my PC or don't have internet. But either way, even in the worst case scenario 0.3.1 won't be released any later than January, of that I'm sure. I feel invigorated and am ready to dive into the development.

Which I'll be doing right now! I still gotta do those last few images for the sex-scene today. You'll hear from me soon, I wish everyone a great week!

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