Monday Update #103 | Scenes and Polish


Time for a new Update and this time it is actually Monday.

Everything new:

  • The Dungeon: I've finished building the first section of the dungeon. That means all renders, all the little riddles and interactions are fully written out and coded and well, rendered.

That's all I did. This might be the shortest Monday Update ever, but that was a huge amount of work. Over 150 renders for all the locations and options in the first dungeon section. Over 1500 lines of script, and a bunch of mental gymnastics to make it all work, including the code for navigation through the dungeon which wasn't a copy paste from MIST, because I can now do it better and the dungeon navigation is not exactly the same. There's a little new mechanic that you'll see soon.

With that done, 0.3.2 now includes: The whole rework of the opening, several improved environments, new renders to go with the reworked opening,  a new hangout spot for Enna, three new dates for Enna and the opening of the dungeon. 

It's packed with new content. But there is still a little bit missing. What's left to do is two sex scenes that I've already made the rough drafts for but need to write out and render and then I need to polish it all up. For the release this means that everything is definitely leaning towards early march. Not only am I taking longer to wrap up my work, my Editor will have to not only work on the new content, but the entirety of the game, since so much changed. Which is a huge undertaking. So you'll have to be patient for a little while longer, but overall everything is on track to be released only with slight delays.

Considering that I moved to a new place during this update cycle I'm actually kinda proud how smooth things are going, but still. Sorry for the delay. That's all I had to say, I wish everyone a great week and I'll be working on the update again.

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