Monday Update #106 | Environments



Two weeks passed and it's time for another Monday Update. The first regular update with the new look. Before I waste any more of your time, let's look at what I got done over the past two weeks.

What I did in the past two weeks:

  • More Environments: expanding the dungeon means that I have to build more areas that can be explored. A lot of time went into building several new environments that will be featured in 0.3.3.
  • Animation: I also animated an additional animation and finished the hangout animation idea that I'm toying with. I also managed to render a lot of it already. But there are still several hours of render-time ahead of me.
  • Adjustement: I made a very small change to Enna's bedroom. Really nothing major, I just gave the bed a slight visual upgrade this isn't big but takes a surprising amount of time to implement and I still ahve some of it ahead of me. But better now than later.
  • The Dungeon: I wrote more content for the dungeon. Of course I'm not telling you what exactly.
  • UI: I adjusted the new brightness slider to allow for less extreme brightness changes. You can still adjust to very different light situations, I just took out the option to completely blow out the images.

That is everything I got done. As you might have noticed, I added "Environments" to the loading bars as I realized I don't have anything on there to represent the 3D creation aspect of my work, which takes a whole lot of time. Overall I'm quite happy with the progress. I feel like I might actually be able to close out several bars in the next two weeks already, we'll see. 

 Apart from that I actually took a few days off over easter as a friend of mine stayed at my place for a few days and that kinda made it impossible to work, but I really enjoyed the chance to take my mind off from the game. But now I'm back in it and looking forward to the rest of this month working on Covenant of Morn. I wish everyone a great start to the week and you'll hear from me soon!

Get Covenant of Morn

Buy Now$9.99 USD or more

Comments

Log in with itch.io to leave a comment.

(+3)

Thanks for those regular updates :)
Compared to other games, where you just don't hear a lot for months, then a new version drops, this is amazing detail. Cool achievements :)

What was the most fun for you those past two weeks? Anything you are particularly proud of?

(+2)

That's tough to say. Animations are always quite fun, so is building environments. I hate writing but I also love it. In the sense that I struggle with it and it always leaves me exhausted but it is still very rewarding. Basically like playing League : D So this time, doing the hangout animations was probably most fun.

What I'm proud of right now is that I'm holding a decent streak of focused workdays where I get the goals done I set for myself. Always with a few bad or especially good days, but I'm pretty consistent right now. That always has a lot of value to me.

Keeping this steady work rythmn can really be challenge. I know it is for me on some days :D I guess you are also a homeoffice worker?

I must admit I never played league of legends, I played a decent amount of DOTA in my days, while currently Minecraft has me hooked, mainly because of my son.

Otherwise happy to hear about your highlights. I'd love to read more of this in your weekly updates, because it has this positive vibe :)

Interesting idea. I'm not sure if I can pinpoint a highlight every single week, but I like the idea of pointing them out, when they happen.

And yes, I develop this game out of my living room : D